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FrameLib
2.0
DSP processing with frames of arbitrary timing and length
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a minimal processing queue that is used to non-recursively process FrameLIB_DSP objects in a network. More...
#include <FrameLib_ProcessingQueue.h>
Public Member Functions | |
| FrameLib_ProcessingQueue (FrameLib_ErrorReporter &errorReporter) | |
| FrameLib_ProcessingQueue (const FrameLib_ProcessingQueue &)=delete | |
| FrameLib_ProcessingQueue & | operator= (const FrameLib_ProcessingQueue &)=delete |
| void | add (FrameLib_DSP *object) |
| void | reset () |
| bool | isTimedOut () |
a minimal processing queue that is used to non-recursively process FrameLIB_DSP objects in a network.
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delete |
| void FrameLib_ProcessingQueue::add | ( | FrameLib_DSP * | object | ) |
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delete |
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